
Time Travel Train to Transcendence (Post Jam Update)
Post Jam Update with updates Camera/Controls
Reach the Goal to achieve Transcendence (or at least a little Marble Parcour lel)! Luckily your Train can travel through Time (and on the rails), so you dont loose progress when starting over. Fast Paced Vehicle Combat with different weapon pickups, various enemy types and meta progression through unlocking new wagons. THE LOADING TAKES A BIT - THATS NORMAL (usually 20-40 seconds)
Controls: Movement - WASD Break - Space Toggle Manual Control - Backspace
The Game was made over a week and i worked ~20 hours on it.
Still not sure if AI assisted code auto complete in editor counts in this context as AI generated content, but for clarity i used copilot in rider.
I used a lot of Kenney.nl assets and some Unity Store assets, full list below: Kenney: https://kenney.nl/assets/train-kit https://kenney.nl/assets/nature-kit https://kenney.nl/assets/tower-defense-kit https://kenney.nl/assets/city-kit-suburban https://kenney.nl/assets/marble-kit
Unity Store: https://assetstore.unity.com/packages/tools/physics/arcade-vehicle-physics-19325... https://assetstore.unity.com/packages/3d/vehicles/land/4-low-poly-toon-cars-2056... https://assetstore.unity.com/packages/tools/utilities/health-system-includes-lea... https://assetstore.unity.com/packages/vfx/particles/fire-explosions/procedural-f... https://assetstore.unity.com/packages/vfx/particles/spells/magic-effects-free-24... https://assetstore.unity.com/packages/audio/sound-fx/free-casual-game-sfx-pack-5...
Soundtrack: (bought in HumbleBundle)
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