Post Jam Update with updates Camera/Controls

Reach the Goal to achieve Transcendence (or at least a little Marble Parcour lel)! Luckily your Train can travel through Time (and on the rails), so you dont loose progress when starting over. Fast Paced Vehicle Combat with different weapon pickups, various enemy types and meta progression through unlocking new wagons. THE LOADING TAKES A BIT -  THATS NORMAL (usually 20-40 seconds)

Controls: Movement - WASD Break - Space Toggle Manual Control - Backspace

The Game was made over a week and i worked ~20 hours on it.

Still not sure if AI assisted code auto complete in editor counts in this context as AI generated content, but for clarity i used copilot in rider.

I used a lot of Kenney.nl assets and some Unity Store assets, full list below: Kenney: https://kenney.nl/assets/train-kit https://kenney.nl/assets/nature-kit https://kenney.nl/assets/tower-defense-kit https://kenney.nl/assets/city-kit-suburban https://kenney.nl/assets/marble-kit

Unity Store: https://assetstore.unity.com/packages/tools/physics/arcade-vehicle-physics-19325... https://assetstore.unity.com/packages/3d/vehicles/land/4-low-poly-toon-cars-2056... https://assetstore.unity.com/packages/tools/utilities/health-system-includes-lea... https://assetstore.unity.com/packages/vfx/particles/fire-explosions/procedural-f... https://assetstore.unity.com/packages/vfx/particles/spells/magic-effects-free-24... https://assetstore.unity.com/packages/audio/sound-fx/free-casual-game-sfx-pack-5...

Soundtrack: (bought in HumbleBundle)

Published 10 days ago
StatusPrototype
PlatformsHTML5
AuthorW4YN3R
Made withUnity

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